


I never felt like I was given enough information to understand the world and I would either have to invent large swaths of the setting (defeating the purpose of paying $50 for a campaign setting product) or do further research. While I could play or run in the setting with what I was given, I never felt like I was given enough information to manage the setting or accurately portray it, let alone present it as a living place. I desperately wanted this product to be good.īut as I read Guildmaster's Guide to Ravnica I found myself left with more questions over the world than I had answers. In general, I'd much rather have a cool product I can praise than to be right. WotC has proven me wrong a few times, surprising me with products I was sure I'd be indifferent towards while I was initially hesitant (and vocally so) I was prepared to be proven wrong and fall in love with the setting.

However, I am a junkie for neat campaign settings, and every time I read one I end up thinking of two or three campaigns I want to run in that world. I wasn't coming into the product with established affection. 1 out of 5 rating for Guildmasters Guide to RavnicaĪs a non-Magic fan, Guildmaster's Guide to Ravnica was always going to have to work to selling me on the setting.
